Riggers are responsible for building feature film quality characters and props, as well as compiling assets from upstream departments.
- Three or more years of work experience
- Proficiency in Maya non-automated rigging, anatomy, and animation control structures and methods
- Proficiency in Python, familiarity with MEL, C++ and Maya API a plus
- Knowledge of bipedal, quadrupedal, and facial anatomy
- Skilled in CG sculpting and modeling in Maya.
- Excellent communication skills and a passion for learning
- Adaptable and flexible to shifting production demands
- Conversational English is desirable for communicating with offices in Los Angeles